Effects¶
For: advanced users buffing players.
Potion effects for one player, one role, or everyone. The one-line forms live in the cheatsheet.
| Tag | Meaning |
|---|---|
<peffect:player,effects,hide> |
Potion effects for one player, empty (alias <peff>). |
<geffect:effects,hide> |
Potion effects for everyone online, empty (alias <geff>). |
<reffect:role,effects,hide> |
Potion effects for one role, empty (alias <reff>). |
Effects nest as [[id, amplifier, seconds], ...] (-1 seconds runs forever); the trailing hide flag defaults to true (no particles).
<peffect:player,effects,hide> applies potion effects to one
online player, <geffect:effects,hide> to everyone online, and
<reffect:role,effects,hide> to the named role members (ALL
hits both sides; <peff>, <geff>, and <reff> alias them).
The effects nest as [[id, amplifier, seconds], ...], ids bare
or minecraft:-prefixed and case-blind, amplifier a whole
number of 0 or more, seconds a whole number of 1 or more
(-1 runs forever). The
trailing hide flag is optional and defaults to true (no
particles); set it false to show them. Delivery matches the
vanilla effect give command otherwise: seconds run 20 ticks
each, no ambient tint, icons shown. Unknown ids skip with one
logged warning each while the rest still apply; anything
malformed (bad triples, bad numbers, bad hide flag, wrong arity)
warns and applies nothing. Offline <peffect> players warn and
skip; offline or unknown <reffect> roles resolve like the
other r tags.