Game Boosts¶
For: intermediate admins boosting speedrunner odds.
Settings that skew world generation and loot odds in the speedrunners' favor, without touching any actual gameplay rules. The structure boosts work whether or not the world engine is enabled: each datapack follows only its own flag.
settings:
match:
gameplay:
game-boosts:
nether-structures:
enabled: false
overworld-structures:
enabled: false
disable-brutes:
enabled: true
piglin-barter:
enabled: true
Nether Structures¶
nether-structures applies a datapack that boosts fortress and bastion
remnant spawn frequency in the Nether. Toggling it in-game or with
/manhunt reload applies the files immediately. Requires a server restart to take
effect.
Overworld Structures¶
overworld-structures applies a datapack that boosts village, shipwreck,
buried treasure, dungeon, ruined portal, desert pyramid, mineshaft, and mesa
mineshaft spawn frequency in the Overworld. Toggling it in-game or with
/manhunt reload applies the files immediately. Requires a server restart to take
effect.
If you hand-edit the structure files in the plugin folder, run
/manhunt reload when done so the plugin picks up your changes, then restart
the server so Minecraft loads them. Edits made directly to the world
datapacks copies are overwritten on reload: the plugin folder is the source
of truth.
Disable Brutes¶
disable-brutes cancels every piglin brute spawn, imitating
1.16.1 where brutes never spawned: natural spawns, spawner eggs,
spawners, and commands all cancel. Unlike the structure boosts, it is
checked live on every spawn, so toggling it needs no restart.
Piglin Barter¶
piglin-barter swaps in a custom piglin bartering loot table with
boosted ender pearl and obsidian odds, useful for balancing longer matches. This
resembles the odds of the popular speedrunning version 1.16.1.
Loot tables are JSON files stored under settings/loot-tables, using the
same format as vanilla Minecraft loot tables (with some parsing
limitations).