World Engine¶
Quick Start: Run your first match sets this up; Scale up for big servers tunes it.
The world engine gives every match its own fresh map and cleans up afterwards. No manual resets, no leftover damage. Matches run at the same time, each in its own isolated part of the world.
Enable it in config.yml (the one-click setup already did this for you):
That is it. Matches now reset themselves.
Tip: Install Chunky so the interval preloads pregenerate cells for you.
Next Steps¶
- Cells & Spawns: game world, cell size, spawn selection
- Preloading Cells: the ready-cell buffer ahead of match starts
- Borders: cell border and shrinking start border
- Troubleshooting: common questions and fixes
- Lobby System: lobbies, presets, role pads
- Concurrent Matches: running several matches at once