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Lobby Cosmetics

Quick Start: Monetize your server.

Lobby cosmetics show while you stand around in the lobby world: a drawing on the floor at your feet, a glow around your body, and wings on your back. You can wear all three at once, and everyone in your lobby sees them. They switch off by themselves when your match starts.

Floor (16)

Colored dust drawings at your feet, puffing roughly every 0.3 seconds:

  • White, peach, red, blue, lime, and brown dust plus the Yellow Star are the common ones; rarer drawings go up to the MYTHIC Gilded Star.
  • Floors only appear while you stand still: moving hides your floor until you settle for floor-stand-still-seconds (advanced/cosmetics.yml, lobby section, default 0.75). Auras and wings are unaffected.

Floor settings in the yml:

Setting Meaning
particle Which particle to use. Always needed.
color Hex color for dust, like FFFFFF. Optional.
radius Ring size in blocks, 0.2 to 8 (rings only; tracings use scale).
interval-seconds Seconds between puffs, 0.1 to 60.
amount Particles per puff, 1 to 64. 5 if you leave it out.
tracing Drawing id; empty keeps the ring. Optional.
offset "x, y, z" nudge on the root. Optional.
scale Drawing size, 0.25 to 4. 1 if you leave it out.
cosmetics:
  lobby:
    floor:
      white-dust:
        enabled: true
        meta:
          icon: "WHITE_CONCRETE_POWDER"
          rarity: "common"
        params:
          particle: "DUST"
          color: "FFFFFF"
          radius: "1.0"
          interval-seconds: "0.75"
          amount: "8"

Aura (17)

Effects around your body, from Drizzle and Autumn Leaves to a rain cloud (cloud particles hanging over your head with rain falling out of it) and the MYTHIC Dragon Breath and Totem Shine.

Aura settings: particle (always needed), color (optional hex), height (0.5 to 6 blocks), radius (0.2 to 6), interval-seconds (0.1 to 60), amount (1 to 64, 5 if left out), plus the tracing settings tracing, offset, scale, spin, move-y, and move-time.

Wings (12)

Particle wings drawn behind you, shimmering about three times a second by default. Bee Wings and Lunar Moth are the common ones; Monarch Butterfly and Wisp Wings sit above them, and Dragon and Phoenix Wings finish the set as MYTHICs.

Wings settings:

  • particle (always needed), color (optional hex), scale (wing size, 0.5 to 3), interval-seconds (0.1 to 60).
  • amount: wing points per puff, 1 to 64, 5 if left out; thinner wings keep their shape.
  • Tracing settings tracing and offset (wings reuse scale for the drawing size).