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Tag Index

GENERATED from the engine tag table by ./gradlew exportTagRegistry. Do not edit: change the table and re-export instead.

Every tag the engine dispatches, in cheatsheet order. Shapes and examples live in the Tag Cheatsheet and the family guides under Tags.

  • <p>
  • <random-mob>
  • <random-item>
  • <random-block>
  • <random-solid-block> paid
  • <random-sound> paid
  • <random-effect> paid
  • <random-enchant> paid
  • <random-biome> paid
  • <random-color>
  • <random-num>
  • <random-pick>
  • <random-player>
  • <random-hunter>
  • <random-runner>
  • <all-players>
  • <id>
  • <min>
  • <max>
  • <clamp>
  • <if>
  • <switch>
  • <gmessage>
  • <gmsg>
  • <pmessage>
  • <pmsg>
  • <gsound>
  • <psound>
  • <lsound> paid
  • <actionbar.set> paid
  • <actionbar.clear> paid
  • <pstat>
  • <gstat>
  • <rstat>
  • <phasitem>
  • <pcountitem>
  • <gflag>
  • <gf>
  • <pflag>
  • <pf>
  • <lflag>
  • <lf>
  • <setting>
  • <s>
  • <modcolor>
  • <placeholder>
  • <rflag>
  • <rmessage>
  • <rmsg>
  • <rsound>
  • <gerror>
  • <gerrormessage>
  • <perror>
  • <perrormessage>
  • <rerror>
  • <rerrormessage>
  • <phaseffect>
  • <gteleport>
  • <pteleport>
  • <rteleport>
  • <fill>
  • <replace>
  • <loseplayer>
  • <win> paid
  • <pswitch> paid
  • <args>
  • <list.append>
  • <list.get>
  • <list.set>
  • <list.remove>
  • <list.contains>
  • <list.clear>
  • <list.pop>
  • <len>
  • <list.shuffle>
  • <range>
  • <list.filter>
  • <list.reverse>
  • <list.join>
  • <list.slice>
  • <list.first>
  • <list.last>
  • <l.append>
  • <l.get>
  • <l.set>
  • <l.remove>
  • <l.contains>
  • <l.clear>
  • <l.pop>
  • <l.shuffle>
  • <l.filter>
  • <l.reverse>
  • <l.join>
  • <l.slice>
  • <l.first>
  • <l.last>
  • <map.get>
  • <map.add>
  • <map.set>
  • <map.remove>
  • <map.contains>
  • <map.keys>
  • <map.values>
  • <map.size>
  • <map.clear>
  • <m.get>
  • <m.add>
  • <m.set>
  • <m.remove>
  • <m.contains>
  • <m.keys>
  • <m.values>
  • <m.size>
  • <m.clear>
  • <set.add>
  • <set.remove>
  • <set.contains>
  • <set.size>
  • <set.clear>
  • <set.tolist>
  • <weighted-pick> paid
  • <weighted-picks> paid
  • <active-players>
  • <plocation>
  • <prole>
  • <rcolor>
  • <peliminated>
  • <mvp>
  • <distance>
  • <ismobhostile> paid
  • <islivingentity>
  • <overlap-players>
  • <nearby-players>
  • <pworld>
  • <world>
  • <px>
  • <py>
  • <pz>
  • <pyaw>
  • <ppitch>
  • <pdirx>
  • <pdiry>
  • <pdirz>
  • <floor>
  • <ceil>
  • <round>
  • <abs>
  • <sign>
  • <sqrt>
  • <cbrt>
  • <root>
  • <cos> paid
  • <sin> paid
  • <tan> paid
  • <arccos> paid
  • <acos> paid
  • <arcsin> paid
  • <asin> paid
  • <arctan> paid
  • <sec> paid
  • <csc> paid
  • <cot> paid
  • <asec> paid
  • <acsc> paid
  • <acot> paid
  • <log>
  • <log10>
  • <ln>
  • <easein>
  • <easeout>
  • <easeinout>
  • <radtodeg> paid
  • <r2d> paid
  • <degtorad> paid
  • <d2r> paid
  • <atan2> paid
  • <lerp>
  • <smoothstep>
  • <smootherstep>
  • <sum>
  • <average>
  • <avg>
  • <median>
  • <pi>
  • <e>
  • <while>
  • <for>
  • <i>
  • <def>
  • <run>
  • <runblock>
  • <delay>
  • <delaycancel>
  • <intercept>
  • <dropitem>
  • <give>
  • <itemtag> paid
  • <itemkeep> paid
  • <summon>
  • <gamerule>
  • <rule>
  • <timeset>
  • <timeadd>
  • <timeget>
  • <weatherset>
  • <weatherget>
  • <place>
  • <setblock>
  • <getblock>
  • <issolid>
  • <kill>
  • <format>
  • <str.join>
  • <str.split>
  • <str.lower>
  • <str.upper>
  • <str.contains>
  • <str.slice>
  • <str.matches>
  • <string.listformat> paid
  • <string.lformat> paid
  • <s.listformat> paid
  • <s.lformat> paid
  • <pcooldown>
  • <pcooldown.get>
  • <string.timeformat> paid
  • <string.tformat> paid
  • <s.timeformat> paid
  • <s.tformat> paid
  • <pcooldown.reset>
  • <gcooldown>
  • <gcooldown.get>
  • <gcooldown.reset>
  • <default>
  • <pheld>
  • <vec.add>
  • <vec.sub>
  • <vec.mult>
  • <vec.normalize>
  • <vec.mag>
  • <vec.mag2d>
  • <vec.sqrdist>
  • <vec.dist>
  • <vec.sqrdist2d>
  • <vec.dist2d>
  • <vec.dot>
  • <vec.cross>
  • <loc.shift>
  • <pdir>
  • <raycast>
  • <raycastext> paid
  • <ploc>
  • <pstate>
  • <plos> paid
  • <pstandingon>
  • <pblock>
  • <pismoving>
  • <premoveitem>
  • <pdamage>
  • <ptitle>
  • <pslot> paid
  • <clearslot> paid
  • <puuid>
  • <pmaxhp.set>
  • <pmaxhp.modify>
  • <pmaxhp.get>
  • <pexp.get>
  • <pexp.add>
  • <pexp.remove>
  • <pfx.set>
  • <pfx.get>
  • <pfx.clear>
  • <pfx.duration>
  • <pmaxhp.clear>
  • <pisusinghanditem> paid
  • <pactionbar.set> paid
  • <pactionbar.clear> paid
  • <rstate>
  • <rstandingon>
  • <rblock>
  • <rismoving>
  • <risusinghanditem> paid
  • <rremoveitem>
  • <rdamage>
  • <ruuid>
  • <rtitle>
  • <rslot> paid
  • <rclearslot> paid
  • <rfx.set>
  • <rfx.get>
  • <rfx.clear>
  • <rfx.duration>
  • <rmaxhp.set>
  • <rmaxhp.modify>
  • <rmaxhp.get>
  • <rmaxhp.clear>
  • <rcooldown>
  • <rcooldown.get>
  • <rcooldown.reset>
  • <rgive>
  • <ritemtag> paid
  • <ritemkeep> paid
  • <rhasitem>
  • <rcountitem>
  • <rheld>
  • <rlocation>
  • <rloc>
  • <rworld>
  • <rx>
  • <ry>
  • <rz>
  • <ryaw>
  • <rpitch>
  • <rdirx>
  • <rdiry>
  • <rdirz>
  • <rdir>
  • <rlos> paid
  • <reliminated>
  • <rhaseffect>
  • <rswitch> paid
  • <ractionbar.set> paid
  • <ractionbar.clear> paid
  • <gstate>
  • <gstandingon>
  • <gblock>
  • <gismoving>
  • <gisusinghanditem> paid
  • <gremoveitem>
  • <gdamage>
  • <guuid>
  • <gtitle>
  • <gslot> paid
  • <gclearslot> paid
  • <gfx.set>
  • <gfx.get>
  • <gfx.clear>
  • <gfx.duration>
  • <gmaxhp.set>
  • <gmaxhp.modify>
  • <gmaxhp.get>
  • <gmaxhp.clear>
  • <ggive>
  • <gitemtag> paid
  • <gitemkeep> paid
  • <ghasitem>
  • <gcountitem>
  • <gheld>
  • <glocation>
  • <gloc>
  • <gworld>
  • <gx>
  • <gy>
  • <gz>
  • <gyaw>
  • <gpitch>
  • <gdirx>
  • <gdiry>
  • <gdirz>
  • <gdir>
  • <glos> paid
  • <geliminated>
  • <ghaseffect>
  • <gswitch> paid
  • <gactionbar.set> paid
  • <gactionbar.clear> paid
  • <particles.line>
  • <particles.l>
  • <particles.line2d>
  • <particles.point> paid
  • <particles.players> paid
  • <particles.sphere> paid
  • <particles.circle> paid
  • <particles.circle2d> paid
  • <particles.rectangle> paid
  • <particles.box> paid
  • <particles.cube> paid
  • <particles.block> paid
  • <particles.cancel> paid
  • <particles.fountain> paid
  • <parts.line>
  • <parts.l>
  • <parts.line2d>
  • <parts.point> paid
  • <parts.players> paid
  • <parts.sphere> paid
  • <parts.circle> paid
  • <parts.circle2d> paid
  • <parts.rectangle> paid
  • <parts.box> paid
  • <parts.cube> paid
  • <parts.block> paid
  • <parts.cancel> paid
  • <parts.fountain> paid
  • <pghost.enter> paid
  • <pghost.exit> paid
  • <pghost.control> paid
  • <pisghost> paid
  • <pshapeshift.mob> paid
  • <pshapeshift.exit> paid
  • <display.item> paid
  • <display.block> paid
  • <display.head> paid
  • <display.cancel> paid
  • <display.teleport> paid